Create[d] World

A few thoughts from the recent Create World conference of clever, creative people.

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Panel on place and creativity – how does digital alter the way we think?

Architect Richard Kirk made the point that perspective drawing as a tool is only a few hundred years old, so we are yet to reap the full benefits of new additions to our creative lexicon, such as virtual worlds. Performance designer Anna Tregloan commented that some people can quite naturally translate a 2D image to imagine it in 3D space, but for others that will always be more difficult, so the theatre tradition of building a little model of the set may endure. Continuing the theme of how we translate human experiences into digital form, and whether we can learn to think in a hybrid way between digital and physical, creative innovator (?!) Hael Kobayashi described the process of making penguins dance for Happy Feet. Humans danced in a warehouse, each one wired for motion capture. A set of screens displayed the merger of their movements with the digital penguins, so the director and key creatives could see, in real-time, penguins dancing on an iceberg.

Keynotes on photography, animation and the active audience

Tom Ang‘s keynote was an entertaining blend of a romp through the history of photography, some behind-the-lens information about particular shots, and some philosophical observations about value and power in photography’s new world:

  • Photoshop has programmed us!
  • Boundaries of what is shareable have shifted.
  • The concept of the ‘still image’ is now a misnomer: they fade, zoom, slide – and fast. And the more abundant they become, the less we attend to each.
  • Because images are so abundant, there are no longer iconic images of world events. (I’m not convinced of this point. The process by which images become iconic has changed, but I reckon crowd wisdom will choose images over time. Note, for example, the twitter #ows discussion of iconic imagery, and the meme of the cop casually pepper-spraying seated protesters.)

Ian Taylor’s story of the success of Animation Research Ltd – and his team’s down-home methods – was awe-inspiring. But my strongest takeaway from his talk was the importance of taking your time to learn – ergo the immense value of free education. Which we no longer have.

As a longtime advocate for participatory approaches to cultural representations, I was very interested in Ernest Edmonds‘ talk on art and the active audience. My favourite parts:

  • Some early research found that babies less than one week old can learn – by controlling the turn of their head on the pillow – to switch a light on and off, and that once mastered, they become bored with it.
  • Our vocabulary for interaction is developing. For example, there are many different kinds of play: danger, competition, camaraderie, subversion, fantasy, sensation, captivation, difficulty, simulation. And so on!
  • Don’t assume that more is better. Performance and communication might be better with lower bandwidth. This is an intriguing point, and I wanted more from him on this. I wonder if he means, for example, that in some cases audio works better than video,   because it gets inside your head but doesn’t restrict your visual attention. Or that pixelated imagery like in Minecraft, works in part because it’s low-res, so the player can more actively/imaginatively inhabit the scene and the characters. In short, I suspect this point relates to the value of leaving space within a representation, for the audience to fill from their personal creative sources.

An audiovisual meditation on gold

Not your average academic conference, Create World includes a range of clever, creative performances. Of the four, this was my favourite – it’s an audiovisual meditation on the mineral gold, and it made my heart hum. (I recommend: go full-screen and use headphones or big speakers.)

The Solar Angel from abre ojos on Vimeo.

Other prezos

The quality of stream-session presentations was consistently good. I attended those on:

  • a multi-disciplinary creative technologies degree (Judit Klein, Auckland Uni of Technology)
  • iPads for music-making (Jamie Gabriel, Macquarie Uni)
  • an iPad app for assessing teachers of music, art and drama (Julia Wren & Alistair Campbell, Edith Cowan Uni)
  • EEG-mapping of artistic consumption and as artistic work (Jason Zagami, Griffith Uni)
  • a weather-data-generated sonic sculpture in Sydney (Kirsty Beilharz, Uni of Technology, Sydney)
  • kinaesthetic potential of educational gaming (Helen Farley & Adrian Stagg, Uni of Southern Queensland)
  • serious games (Tim Marsh, James Cook Uni)
  • digital research methods, including Wikipedia article-writing (Kerry Kilner, Uni of Queensland)
  • Playtime, an animated movie (Thomas Verbeek, Uni of Otago)
  • Ishq, an audiovisual work commissioned by the Art Gallery of New South Wales as part of its exhibition on Islamic art (Kim Cunio and Louise Harvey, Griffith Uni)

I presented – and have shared on the Museum’s Education blog – Gamifying relatedness: an iPad app-in-progress. Hearty thanks to Paris for his guest appearance.

Sembl praxis: identify sameness, explore difference

As part of his ‘Mining the museum’ installation at Maryland Historical Society in 1992–93, artist Fred Wilson placed a set of shackles in a display case with fine silverware and titled it Metalwork. Pow. United by the metal of their fabrication, the racially-divided, hierarchical histories of these objects dramatically distances them:

Who served the silver? And who could have made the silver objects in apprenticeship situations? And [...] whose labour could produce the wealth that produced the silver?

A general principle can be distilled from this. Perhaps: In the very moment we identify a similarity between two objects, we recognise their difference. In other words, the process of drawing two things together creates an equal opposite force that draws attention to their natural distance. So the act of seeking resemblance – consistency, or patterns – simultaneously renders visible the inconsistencies, the structures and textures of our social world. And the greater the conceptual distance between the two likened objects, the more interesting the likening – and the greater the understanding to be found.

This simultaneous pulling together and springing apart of the sociophysical world interests me, and I’ve been thinking about it in relation to Sembl, where the challenge of the game is to identify a way in which a given object is related – surprisingly or humorously or otherwise interestingly – to another object.

What constitutes ‘interesting’ is of course difficult to define and depends to a large degree on the particular players playing. But if the natural conceptual distance between the two related objects is great, the relationship is more likely to be interesting – perhaps because it enables you to think about something in a new way. That’s what made Wilson’s juxtaposition of shackles with silver tableware interesting, and powerful.

Composite image of a branding iron and a breastplate given to an Aboriginal man

In the same vein, the Sembl players who linked the above branding iron to the breastplate – because both are tools for labeling bodies – cast new light on the colonial practice of giving metal breastplates to Aboriginal people.

My (big!) point here is: Hipbone games and Sembl alike can create a safe space for people to explore differences. When identified, similarities form bridges across and clarify difference. Attending to relatedness in this way inspires understanding; and opens a channel toward reconciliation.

Happy camping

THATCamp Canberra was a blast of interestingness, like a triple-shot ideas-espresso. I loved the chaotic opennness of the freeform approach to a gathering of great mind-body-spirits, and found it both inspiring and invigorating. I wrote an account of the session I hosted here. In this post, I wanted to share some procedural ideas for the next Australian THATCamp.

Personally, I think I ran too far with the ‘un’ part of the conference. Ordinarily, at a conference, I would create fairly well-organised notes, for myself but also for potential sharing or reporting. At THATCamp I barely took any notes, and those I did are not labelled with the session name or anything else. My excuse is that I was in a state of technological confusion about how to participate in and record my takeaways from this conference. I had a brand new iPhone – my first, so operating it was a challenge in itself – and a laptop that couldn’t connect to the wireless network (this was a problem common to many campers), but which I could use for digital notetaking. So should I try to bring up a website, tweet, or write myself a note? And in any case, should I use the phone, the laptop or a pen and paper? And what was that that that person just said? In short: tricky!

Beyond confessing to my own private conundrum, and despite the fact that we had some great groundrules, I thought it worth sharing this post about the art of provoking serendipity. The art is presented in four points that could usefully be applied to THATCamp and any other unconference. I list them here (but really, it’s worth reading the whole post for the juice):

  • Gather requisite diversity.
  • Nurture a sharing, evolutionary culture.
  • Weave the network together.
  • Issue a provocation.

At THATCamp Canberra, we had plenty of diversity in terms of the ‘field’ (if I can call it that) of digital humanities, and Tim and all the Bootcamp leaders did a great job of making the less tech-y people feel welcome. There was a wonderful spirit of openness and generosity. And informally I’d say there was plenty of provocation. But as Dan said, the campers were noticeably not representative of the diversity of the population. And certainly, we might have inspired even more awesomeness if we had attended more to the network-weaving part of the process.

With all of the above in mind, I offer these suggestions to unconference organisers, session hosts and participants:

  • If it’s at all possible, arrange a backup internet connection.
  • Support session proposers to plan an effective session. You might not be able to say if their session will occur, but you could let them know as early as possible how long the sessions will be. Invite them to identify an intended outcome, and to consider how best to achieve that. Is it an opening-up-style discussion? Do you want to reach a consensus on something? Is the purpose to trade coding tools, techniques and tricks? To sketch a plan for an application?
  • Session hosts could nominate a scribe and a Googler / laptop driver as appropriate. Encourage everyone to share the responsibility – the facilitator can’t do it all. (And even keen uncon peeps can slip into passivity.) Also consider breaking big groups up for smaller-group discussion so everyone gets a say. And if you are facilitating a session, consciously seek out contributions from quieter people.
  • Participants – be conscious of how we can each help make the event fly. Would the organisers appreciate it if you emptied that overflowing garbage bin? Does this session need a scribe or someone to drive the projected-laptop? Is that person wanting to say something but too shy to claim the space?

Happy camping!

Museum experience and participatory design

This is a paper I wrote for my digital design course.

Is it possible for museums to think about their space, or at least their digital space, in a whole-of-experience kind of way? It seems both uncommon and important. So that’s what I tried to do in this paper about digital museum experience design (PDF ~200kb). I’m especially interested in participatory design – where both the process and the resulting ‘opportunity space’ are participatory.

As is my wont, I drew a diagram for the essay. It illustrates the shift from presenting users with a finished product, to designing with their participation. It can be beneficial to involve museum visitors at every stage of the design process and indeed, beyond, as visitors can valuably contribute to meaning-making through their interactions in museum space.

In the neighbourhood

Applications are almost due for the Bold Ideas, Better Lives challenge.

I was thinking to submit an idea – something that came out of reading Steven Johnson’s book, Emergence. But I haven’t done enough research or had enough (as in, any!) feedback to know if it’s worthwhile. And I just realised that on top of writing a 1900-word intro to the idea, you’re meant to put in a 3-minute pitch. Then there’s the small issue that I’m not sure I’m keen to champion this idea to the point of implementation. I’d use it. I’d be happy if it worked! And I’d be more than willing to help make it manifest. But the idea of talking it up through the whole process of shortlisting and selection… Well, I’m probably just not that much of a champion. In that regard, anyway.

So instead, I offer the first 700 words of an idea to anyone who happens to read this, and hope for some (constructive) critical feedback, or at least some expressions of interest.

What is your idea? (100 words)

I’d like to strengthen communities by facilitating real-world interactions through an online hyper-local aggregator and hub. Enter The Neighbourhood – a platform for creating a directory, noticeboard and town square for residents, visitors, business-people and local government to exchange information and ideas about local conditions, events, opportunities and ideas. It would feed information about the weather, infrastructural and social issues, jobs, trade, community activities. It would invite and enable people to share goods, ideas, and media – in other words, to funnel relevant parts of our current activities for the benefit of the community around our physical home.

What is the social need or challenge your idea could address? (300 words)

City living can be isolating – especially in very car-oriented cities – and in many neighbourhoods people are almost unknown to each other, having very little contact. We have opportunities to share information, experiences, goods and ideas through workplaces, distributed networks of family and friends, and digital communities. But where we live is important; our local community is potentially a rich source of interaction. If we have a lost pet, or surplus home-grown zucchinis, if we are creating an art installation, or need a new footpath – in all these circumstances, a good outcome can depend on the quality of our local relationships. Our individual and communal wellbeing could be dramatically improved by a digital town square that facilitated real-world relationships. If we know each other better, we would be in a better position to take good care of each other – to look after our neighbours’ house, garden, or pets when we’re away; to look out for the neighbourhood children; to care for, listen to and learn from our old folk.

The Neighbourhood would build constructive real-world relationships – and thereby improve collective wellbeing – through a simple and useful aggregation of relevant information, and hub for activity both online and in physical space. As well as the community benefits, an actively engaged community would be advantageous for businesses and governments. For businesses, it would constitute a highly effective channel for communicating with residents, promoting local products and services, and tailoring them in accordance with feedback. As the dawn of Government 2.0 approaches, access to a hyper-local community network would also be highly beneficial for two-way communications – genuine dialogue – to identify priorities, refine policies and so on.

The Neighbourhood would cultivate goodwill and generate social capital.

What inspired you to come up with your idea in the first place? (300 words)

This idea was inspired by Steven Johnson’s book Emergence. He looks at how swarms or networks operate in micro-organisms, insect colonies, human cities and the internet, and finds that at every scale – and in the absence of a master planner – local interactions suffice to bring about emergence – a whole greater than the sum of its parts.

I was thinking about this notion of emergence in relation to my own neighbourhood. I live on the main street in a suburb of Canberra, where although people do walk past, most traffic is motorised and, particularly on Friday nights, vandalism and ‘criminal damage’ are common. (I know this from experience but also because my street makes a regular appearance in the Neighbourhood Watch newsletter.) I don’t believe people are the problem here. I think our cities and lifestyles are serving us poorly, and we need a solution based on goodwill rather than fear. Surely, the more we interact locally, the better off as a community we’ll be.

Steven Johnson has in fact implemented a similar idea in Outside In – a platform for aggregating hyperlocal news, blogs and discussion. From my perspective, however, it is limited in that it’s not focused on the physical world except insofar as it uses location to organise the news feeds, and it’s not intended to facilitate interaction, only to supply information.

I’m actually surprised there isn’t yet a thing such as The Neighbourhood already. Aggregation; social media; cloud computing; we-think; and emergence – all these capacities enhance our potential to improve the way physical neighbourhoods operate. It seems we could all benefit by augmenting our physical communities with a digital overlay – by using our digital networks to enhance and empower our local communities. Such would be the point of The Neighbourhood.

What the federal government does – first steps

At Govhack a small team of folks started working on the idea of visualising all the activities of the (Australian) federal government, so that as citizens we are better positioned to identify where we’d like to intervene in government processes. This post documents the progress we made.

Our work focussed on a single data file from this National Archives set – agencies.xml, which lists all the Commonwealth Agencies ever to have existed (around 7000, with around 2000 extant), along with 212 functions that they perform.

Rob Manson did some invaluable work in converting the data into more usable forms – taking out the sizeable – but sometimes empty – NOTES field, and producing various json (and plain text) files that included different combinations of data.

Here is my tagcloud of functions of the Australian government made using ManyEyes:

Tagcloud of Australian government functions

It’s an interesting array but its meaningfulness is questionable. Text is sized according to its occurrence in the data, which could mean that multiple agencies are responsible for that function, or that it has been passed around a lot from agency to agency, or simply that it has been around since Federation or before (eg, telecommunications, taxation). A smaller font could also indicate a relatively new function (eg, criminology), or one subject to terminological shifts (eg, foreign policy has become international relations). Then there are perplexing aspects of the data, such as that quarantine started in 1832 but ended in 1993 even though it remains a preferred level-two term in AGIFT – under primary industries. Hm, there are plenty of issues here.

Officially (ie, according to the Functions Thesaurus) there are only 25 top-level functions – the rest are either sub-functions or non-preferred terms. But clearly there are discrepancies between the official terminology and the actual descriptive data. Ultimately, for this project to succeed as a public map, we will need to also enable people to use other, unofficial, vernacular, folksonomic terminology as well. Has anyone ever tried tagging terms? Tag tagging – hm, there’s a concept.

Another aspect of this project is that people might identify functions that the government should be performing but is apparently not.

Rob also produced some great images, focusing on a single function and showing the complex array of agencies that perform that function. For example, here are some of the current agencies doing SCIENCE – click for the full graphic:

Commonwealth Agencies doing SCIENCE

One lesson here is obvious: Commonwealth government is amazingly complex! See also the mess of agencies performing these other functions: INDIGENOUS | EMPLOYMENT | TRANSPORT | COMMUNITY.

Finally, Brenda Moon made significant progress on her path to use Processing to visualise the agencies and functions in a spectacular array based on NYTimes 365/360 by Jer Thorp – again, click to download the full PDF:

Detail of Commonwealth Agencies array

What now?

These are all first steps, but we had fun exploring, and we’ve raised many questions and issues. As well as how to show – and enable interaction with – the dynamic relationships between agencies and their functions, incorporating date ranges, locations, and vernacular terminology, there is no doubt much else to consider.

I’m thinking, for example, about how functions themselves could be structured so that the array is more visually readable. Would it work to plot or colour them according to two axes – whether the object of the function is individual or collective, tangible or intangible? (Eg, some more individual-oriented functions include health, employment and immigration, where communications, civic infrastructure and environment are more collective. Environment and civic infrastructure are also more tangible, along with primary industries, in comparison to governance, business support and regulation, and justice administration, each of which has fairly intangible processes and products.

I’m also wondering whether the agencies.xml file is more problematic than useful as a source of functions data. Other sources of similar information might work better. AGLS is a contender, although it has not been consistently implemented across government. Maybe the AAOs that I used to make this other tagcloud are a more reliable source. At least there the frequency/size of the term corresponds to the amount of legislation passed to manage it. Or perhaps we should look at this issue another way. For example, in talking to Gordon Grace, from AGIMO, it might be possible to obtain some bulk data on what people are searching for at australia.gov.au. Possibly, whatever data forms the foundation of the array of government activities, the rest will need to be crowdsourced.

One more point to note: once the initial interface was populated and making sense, it would be good to direct users to several destinations:

  • current online material about each activity
  • contact details for the Minister currently responsible
  • historical records

So, this project seems to be growing some legs ! and I’m looking forward to continuing the discussion with all interested parties.

Going to the govhack fest

With some trepidation due to my lack of geek credentials, I have registered to attend Govhack. Keen to find out how I can contribute.

I’ve also added a project idea to the wiki, based on this idea. As a conceptual taster for how useful it might be to have a browseable overview of government activities (which you can control / explore and then use to find a pathway to web-based material that interests you) I made this Wordle tagcloud using the latest Administrative Arrangements Orders:

Tagcloud of Australian Government activitiesEven a static bundle of words gives you a sense of the range of activities the government is involved in.

Whether or not this idea takes off, I’m excited about being involved in this event. Hope to meet you there!

My take on the GLAM-wiki recommendations

Following on from my last post wondering about the lack of public comment to date, here’s my take on the recommendations. Obviously, as well as being really long, this post is selective and partial – many items seem to me to be straightforward and correct, so I have not commented; others are better discussed by experts in that area. Some of my comments might indicate my ignorance on some issues; I’m happy to be corrected. We all have our ignorances – as I think is evident in some of the requests themselves. So it’s good to have the conversation, and to keep the momentum going.

A key point in the recommendations – and my response to them – is that the cultural sector needs to be educated in the ways of Wikimedia. This venture is just beginning!

1.1 Law requests to GLAM

The idea of proactively publishing the copyright status on each collection item’s description page makes perfect sense, but it is unlikely to be simple to implement. It might (or might not!) be straightforward to adjust the collection database to accommodate a new publicly-visible field, but populating that field for every item would take a lot of human resources, and in the case of government archives, often a single item (a paper file) might require various copyright statuses.

Of course people should be free to use public domain work! Do some cultural institutions really have an actual policy that requires users to ask permission to use public domain content? And do others really place ‘copyright-like restrictions’ on public domain content? Is that even legal? I can understand the Wikimedian view that it might be better to have no online access to public domain content if a donor agreement has prohibited third-party use – it is cause for frustration and potential conflict to have it there.

I’m all for using creative commons licensing where the work is wholly owned and controlled by the institution and/or free for educational use. As someone who has been responsible for responding to requests to reuse published material, I can attest that it is often very time-consuming to craft a response to a request that could be handled by an up-front license with a clear attribution statement. But I also know that this would be a significant change for cultural institutions and that without a ministerial directive, it won’t happen across the sector any time soon.

1.2 Law requests to Wikimedia

On the request to publish donor information as part of the attribution statement, isn’t it up to the license-creator to specify how the attribution should be made?

GLAM sector workers’ access to resources about Wikimedia and the free culture movement seems critical to the success of the collaborative venture. (Note, this request seems to belong more in the Education area?) Some elements that could usefully be incorporated into a toolkit, training package or FAQ are:

  • customised training in adding content to Wikimedia and creating and editing Wikipedia pages
  • a list of benefits of creative commons licensing over other forms of copyright control
  • an explanation of how non-commercial licensing is fraught, and the benefits – including business-wise – of allowing unrestricted use
  • strategy and tactics for negotiating with donors to achieve the best outcome for public access
  • demonstration of successful partnership projects eg German Federal Archives

2.1 Technology requests to GLAM

On the request to publish stable and clean URLs for collection items:

  • this is a really important request – anyone who uses collection material needs to be able to cite and link back to the original sources
  • the fact that this is a request by Wikimedians to the GLAM sector suggests to me that the GLAM sector didn’t really need to request that Wikimedians ‘take proactive care of the moral rights of content creators’
  • this is another recommendation that, for some cultural institutions, could be tricky to implement in the short term – which is not to diminish its status as a high priority request. One workaround for collection databases that don’t generate usable URLs (let alone pURLs) is to create a Zotero translator and publicise that as a way to generate links back to the item. And it may be that the solution to this problem emerges from an agreed standard for cultural collections, which in turn enables a more semantic identification of collections and items within them.

The idea of providing the general public with read-write access to a metadata repository is sensible. It would generate great community engagement, and it would enable bulk development of rich metadata, which could dramatically improve findability of the material and also enhance its meaning – I wrote a paper about that. But such a prospect would also be fairly freaky for many cultural workers, who tend to be concerned that it would jeopardise the integrity or authority of the collection. Such concerns are not difficult to overcome, and indeed successful models are now proliferating (think Powerhouse collection, Australian Newspapers project).

2.2 Technology requests to Wikimedia

Rather than (or as well as) creating ‘easy and extensible templates for citing institutional sources and data’, perhaps Wikimedia could help institutions to make their own template?

3.1 Education requests to GLAM

How good is the Wikimedian offer to do volunteer work on commission from cultural institutions? Are cultural workers thinking about this, even in a back-of-mind way? They should be!

Personally, I think it’s a good idea for on-staff experts to set up an account on Wikimedia so they can be consulted on specific topic areas. If I was an on-staff expert on a particular topic, I would do so. But I wonder how well-received this idea will be – would ‘Expert advisor to Wikimedia’ look good on your CV? Unless you are a high-level academic, in which case it would make you groovy, I suspect not.

3.2 Education requests to Wikimedia

To me, the idea that Wikimedians should highlight the importance of real-world interaction with cultural heritage is weird. Of course a digital copy of something will always lack something that the original, physical item has. But why should it be Wikimedians’ role to remind people of that? Should gallery hosts inform people of the advantages of an online digital copy? (Eg, access from anywhere, any time, sometimes in greater detail and with better light than you can see the real thing; access to items that are otherwise in storage and/or inaccessible in the real world.) This seems a prescriptive, condescending recommendation. Surely each cultural interface can speak for itself. The only way in which this requests makes good sense to me is if it is tied to the request to Wikimedia to improve consistency and comprehensive use of metadata (including physical location of the item). Provenance and context are absolutely critical to understanding cultural heritage. Note that Liam made a similar point in his Wikimania presentation in August.

‘Affirm the compatibility of interpretive debate within encyclopedic neutrality’ – cultural workers who feel this request is a necessary inclusion should read the Wikipedia policy on neutral point of view. My feeling is that the request is already well-met, and seems to work in practice. For example, the long and well-referenced page on evolution includes a paragraph about creationism, which in turn links to a page on creationism that includes sections on Christian and scientific critiques.

Don’t the requests to enable ‘expert contributions’ and external peer review clash with the spirit and process of Wikipedia?

Another request that seems unnecessary is to improve the visibility of the quality assessments of content. Here is a sample page that cites no sources:

Part of a Wikipedia page that cites no sources

To my mind, the orange bar and position at the beginning of the body content makes the message very prominent and clear.

4.1 Business requests to GLAM

These requests all seem reasonable and important and in the case of the request to make images of damaged items available for Wikimedians to digitally restore, generous.

4.2 Business requests to Wikimedia

These requests also seem reasonable, although many of the requests for information about business models could simply constitute items for the training package.

The final request, to generate positive media attention around collaboration projects, would seem to apply equally – or more – to the GLAM sector, which has more resources and a higher, more authoritative media profile than the wiki community.

Cultural lessons from the crowd in the cloud

In the last couple of weeks I’ve encountered some great insight into and evidence of the potential effect of large public networks on the work of making cultural assets accessible. It has come from two separate sources – Clay Shirky’s Here Comes Everybody, but also the first ever public conversation between Wikimedia and the GLAM sector (galleries, libraries, archives and museums).

I haven’t finished the book yet, so my focus here is on what the GLAM sector might take away from the conference (although no doubt the book is infiltrating my thinking.) The following points are not neatly sewn-up instructional lessons, and of course, people will disagree, but I believe the following are important considerations for those of us working to make cultural assets accessible online.

1. A completely different process of authorisation

I heard a lot of talk about how Wikipedia lacks authority and I heard a lot of what seemed like fear that its perceived dodginess would infect cultural institutions and jeopardise their authority. Well, for me, an almost opposite view is far more compelling.

Cultural institutions hold in their collections assets that have authority because they are original sources. No question; nothing will jeopardise that. And academic research accrues authority through the process of peer review, or by being written by someone who has accrued authority in the course of their professional career.

Wikipedia has an entirely different relationship with authority. Its articles are by definition, necessarily and absolutely not original research. And yes, Wikipedia editing is amateur. But the amazing thing is that Wikipedia articles can achieve a form of authority by virtue of the fact that the community of editors (which includes anyone who wants to be in it) finds a neutral, consensus position, and the article settles into relatively stable content. That stability is a genuine, honourable form of authority. It is not invested through credentials but emerges – and continues to emerge – out of open dialogue. And because Wikipedia gives voice to the community rather than to an individual or institution, in my view, Wikipedian authority is of great value.

I’m not suggesting that Wikipedia is the only source we need. On the contrary, it is vital to check the original sources, to seek out other sources (including primary sources!), to read critically and to adopt your own position. But Wikipedia is an excellent starting point. How many of us would deny that we regularly use it?! And the fact that verifiability it cites and refers readers to reliable sources positions it very well as a potential partner for cultural institutions.

2. A horde of willing and able enthusiasts

The arresting image below resides in the German Federal Archive but now – along with almost 100,000 others – it also resides in the Wikimedia Commons.

A photograph from the German National Archives via Wikimedia, June 1942 – Deutsches Bundesarchiv (German Federal Archive), Bild 183-N0619-506

Jewish women with yellow star, Paris, June 1942 – from the German Federal Archive via Wikimedia – Deutsches Bundesarchiv, B 145 Bild-F000136-0009

It’s there because Mathias Schindler negotiated a deal with the Bundesarchiv, by which the archive would release 100,000 images into the public domain, and in return, Wikipedians would help by describing the photographs and matching person data (authority files – the A-word again!) in three places – German Wikipedia, National Archive and National Library.

As an employee of a federal archive, I am acutely conscious of the scale of the work involved in description and digitisation – core tasks usually prerequisite to making cultural assets accessible. Anything with the potential to distribute this load must be worth exploring. That way, more culture can be shared more widely which is, of course, the point.

The experience of the National Library of Australia in soliciting bulk text enhancement – via its wonderful Australian Newspapers project – provides further evidence that the public can be relied upon to do a mammoth amount of good work in enhancing OCR’d microfilm.

3. More accessible doesn’t seem to mean less profitable

And importantly, evidence is amassing at the Powerhouse Museum that increasing the accessible reach of your photographs, through the Flickr Commons, has a massive impact on how many people see and tag your images, but very little effect on image sales.

So…

In short, unlike Angelina, I came away from GLAM-wiki feeling fairly enthusiastic – like Gerard – about the possibilities for partnership.

A Government 2.0 idea – first, make all the functions visible

Senator Kate Lundy’s Public Sphere forum this week was exciting, not least because amongst all the compelling presentations, the Government 2.0 Taskforce was announced. Its role is not only to help the government navigate into the future of greater transparency and collaboration, but also to fund projects to the same end. So what might the taskforce fund? Well, here’s an idea, and a fairly fundamental, simple one at that.

Last night I watched Us Now, a film that makes a great case for how a distributed, collaborative approach can trump a top-down approach in ventures ranging from commercial money-lending to selecting players for a football team to allocating government funds. (An aside: I was struck by how accepting the model railway guys were of the crowd-sourced decision, even though it denied them any council funding. As one of them said – I’m paraphrasing – he had had his eyes opened up to all the other worthy projects, and he was satisfied that the process had been fair. Key point: transparent, collaborative decision-making is satisfying, even when you don’t get what you want.)

Because there seem to be so many areas of government policy and service that might be improved by some citizen collaboration, I started to wonder where those possibilities end. What are the limits to Government 2.0? Of course, the best way to answer that question would be to ask the people. What do you want a say in? And how?

For me, there are many potential points of intervention. My first thoughts are rather trivial – we could ban sticky labels on fruit! And rid the country of those horrid robo-loos that have taken over where public toilets used to be. But I’d also appreciate a say in more serious and complex things like immigration policy, climate change targets, and so on. No doubt there would be many other issues that I’d like to vote on, if I was offered the choice. The tricky part is knowing all the options – being aware of all the ways in which governments shape our environments, cultures and experiences.

The thing is, in order for people to answer the question ‘What do you want a say in?’ – in order for us to collectively determine the scope and limits of citizen governance – we need to be able to peruse the full set of government functions – at federal, state and local levels.

What we need is a visualisation – a view that shows us government functions as a whole and enables us to explore the component parts. Then, we could add an architecture of participation – put it to users as to what issues should be put to the people.

Actually, such a tool could be multi-purpose. Imagine if, having found a function of interest, you could see which level of government performs that function, and which agency, and how to get in touch with that agency. For me, a browsable visualisation of Australian governments has greater potential value as a directory than any ‘enhanced’ australia.gov.au search service.

How the architecture of this model of citizen governance might work is of course open, but the way forward for the visualisation part of this project seems obvious. A starting point, at least in relation to the federal government, would certainly be information from the National Archives, which has a key role in keeping governments accountable – by keeping their records – and which therefore takes a lead role in keeping government information organised. For example, it:

So, how about it? Do you share my sense that making the functions visible is a critical first step toward Government 2.0?